Visual Effects, Animation, Gaming, Graphics and More…

The AVGC (Animation, Visual Effects, Gaming, and Comics) sector has witnessed unprecedented growth in recent years. Recognizing its potential to become a driving force for initiatives like “Create in India” and “Brand India,” the Government of India has given priority to this sector.

During the Union Budget 2022, Finance Minister Nirmala Sitharaman announced key initiatives, following which the Ministry of Information and Broadcasting (MIB) established the AVGC Promotion Task Force. This task force is responsible for recommending strategic measures to strengthen the industry.

The digital revolution has significantly contributed to the development of animation, visual effects, gaming, and graphics, enabling the Indian market to meet global demands. According to the 2022 annual report by Federation of Indian Chambers of Commerce and Industry and Ernst & Young, the animation and VFX sector is expected to double within three years.

The animation industry alone is projected to reach ₹180 billion, while the online gaming industry is expected to grow from ₹65 billion in 2019 to ₹187 billion by 2022, with a CAGR of 43%. According to Statista, the animation and VFX industry is expected to grow from ₹83 billion in 2021 to ₹180 billion by 2024, reflecting an impressive growth rate of approximately 29%.

The rise in children’s viewership, affordable internet access, and the growing popularity of OTT platforms have further boosted demand in this sector.

Article in Loksatta

Animation & Visual Effects: Scope and Career Prospects

Animation and Visual Effects (VFX) have become an integral part of the media and entertainment industry. They are widely used for storytelling in unique and innovative ways.

Animation is a creative art that combines imagination, drawing, and technical skills to create stories or entertainment. It involves generating movement for objects and characters in two-dimensional or three-dimensional formats. Professionals in this field are known as animators.

Visual Effects (VFX), on the other hand, involve integrating live-action footage with computer-generated imagery (CGI) to create realistic visuals. Professionals in this field are called VFX artists.

With advancements in communication and technology, the use of animation and VFX has rapidly expanded worldwide, increasing the demand for skilled professionals.

In the entertainment industry, films like HanumanRamayanaBal GaneshDelhi SafariThe Lion King, and Life of Pi have achieved great success. Popular animated shows such as Tom and JerryDoraemonShinchanMr. BeanChhota BheemMotu Patlu, and Pokémon are widely loved across households.

Applications in Education

Animation and graphics are also transforming the education sector by making learning more engaging and interactive. They help students understand complex concepts effectively.

Educational applications, language-learning platforms, YouTube educational channels, medical animations, and architectural visualizations are becoming increasingly popular.

Career Opportunities

This trend has opened numerous career opportunities in:

  • Film and Television
  • Print and Digital Media
  • Advertising
  • Gaming Industry
  • Corporate Sector
  • E-learning Platforms
  • Real Estate Visualization

After completing training in animation or VFX, students can pursue roles such as:

  • Animator
  • VFX Artist
  • Graphic Designer
  • Multimedia Developer
  • Game Developer
  • Layout Artist
  • Storyboard Artist
  • 3D Modeler
  • Texturing and Lighting Artist
  • Pre and Post Production Specialist

Growth of the Gaming Industry

The gaming sector in India is also experiencing exceptional growth due to the digital revolution.

According to KPMG, the number of online gamers increased from 250 million in 2018 to 360 million in 2020, and is expected to reach 510 million by 2022.

As per Statista, the gaming industry in India is expected to reach ₹143 billion by 2022 and grow at a CAGR of 21% over the next five years, reaching ₹290 billion.

Career opportunities in gaming include:

  • Game Artist
  • Game Designer
  • Game Developer
  • Game Tester
  • Animator
  • Audio Engineer

Growth of the Graphics Sector

The graphics sector has shown strong recovery after the COVID-19 pandemic. The demand is increasing due to the rise of multimedia content, video games, and OTT platforms.

Many comic publishers are reviving their popular characters through animation and digital platforms. For example, Diamond Comics is bringing back iconic characters like Chacha Chaudhary and Billoo through digital content and web series.

Education & Training in AVGC Sector

Education and training in animation, VFX, gaming, and graphics are multidisciplinary and expanding globally.

These programs develop both creative and technical skills in students. Several institutions in India offer such programs, including:

  • National Institute of Film and Fine Arts, Kolkata
  • St. Xavier’s College, Kolkata
  • Toonz Academy, Thiruvananthapuram
  • Whistling Woods International, Mumbai
  • AAFT School of Animation, Noida
  • Kavikulaguru Kalidas Sanskrit University, Ramtek

There is a growing need to structure AVGC education from basic to advanced levels. The government has recognized this and is working on a national curriculum framework.

National Policy Framework for AVGC

The Government of India plans to strengthen the AVGC sector through a national policy framework.

The AVGC Promotion Task Force is working with industry experts, academic institutions, and state governments to develop a comprehensive action plan.

Key focus areas include:

  • Curriculum development
  • Skill enhancement
  • Employment generation
  • Market expansion
  • Foreign investment attraction

Skill Development & Employment Opportunities

India is witnessing a tech boom, increasing the demand for skilled professionals.

In the AVGC sector alone, around 160,000 new job opportunities are expected annually.

Skill development is directly linked to employment opportunities, making structured training programs essential for career success.

Global Position of Indian AVGC Industry

The global animation, VFX, and gaming market is expected to grow from $419.3 billion in 2020 to $517.04 billion.

According to Mordor Intelligence, the industry is projected to grow at over 11.5% CAGR between 2021 and 2026.

India aims to capture 5% of the global AVGC market by 2025, which requires a well-planned and effectively implemented strategy.

This will not only strengthen the “Create in India” initiative but also attract foreign investment and global players.

Author

Abhishek AcharyaDizviz Productions, Nagpur

IT park, Nagpur

📞 9326976946

📧 abhishek.dizviz@gmail.com

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